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Ministry Of War

Written By neuve on Minggu, 14 November 2010 | 09.13

y Ministry of War is a 2D browser based strategy game with real time combat and four playable civilizations. Build up an empire throughout the ages while making alliances and waging war with neighbors. Fight for supremacy in Ministry of War!
ministry-of-war-roman-country
Publisher: Snail Games
Playerbase: Medium
Graphics: Medium
Type: MMO
EXP Rate: Low
Official: http://ministryofwar.com/






Ministry of War hopes to take the browser based strategy genre to the next level. The game is developed by Snail Game, the same Chinese studio behind Heroes of Gaia. MoW boasts real-time combat where players can battle other users, or computer controlled opponents. Chose from four ancient civilizations and progress from the Wild Age to the Imperial Age. Like Travian, Ministry of War has an end-game goal. After one civilization conqueors the rest, they will be declared the winner and a new age will begin. With a huge world to explore, oceans to sail, and tons of gamepaly features to experience, Ministry of War is defiently one of the most impressive free to play browser based strategy games.
Civilizations - Rome, Egypt, Persia, China
09.13 | 0 komentar | Read More >>

Might and Magic Heroes Kingdoms Full Review

Written By neuve on Minggu, 13 Juni 2010 | 07.09

might-and-magic-heroes-kingdoms-overview
Might and Magic Heroes Kingdoms is a 2D browser based strategy MMO based on the Might and Magic franchise. The game blends traditional strategy elements with in-depth hero customization. The game looks and feels different than other browser based strategy MMOs.














Publisher: Ubisoft
Playerbase: Medium
Graphics: Low
Type: MMO
EXP Rate: Low
Official: http://mightandmagicheroeskingdoms.ubi.com/
In recent years, more browser-based strategy games have been appearing as the genre becomes more popular with both hardcore and casual gamers. Ubisoft’s first MMO, Might & Magic: Heroes Kingdoms, capitalizes on both the popularity of browser-based strategy games and the strong following of Might & Magic to bring the game series to players for free. Unlike other browser-based games like Evony or Three Kingdoms Online, Might & Magic: Heroes Kingdoms uses its own unique game engine with a strong familiarity to the Heroes of Might & Magic game series. It must also be said that the game shares very few similarities with Heroes of Might and Magic Online except for sharing the same background.
heroes-kingdoms-f2p-region A Land Torn By War
Like any good strategy game, Might & Magic: Heroes Kingdoms begins with a land torn by war. There are four factions fighting for dominance in this land, each with their own strengths, weaknesses, and unique units, buildings, and heroes. The Haven, a Holy Empire, has a strong army but weak magic and expensive building cost. The Academy is a magic-based empire, with a weak economy and weaker units. Inferno is the kingdom of demons, with strong units and powerful but expensive magic. Finally, the Necropolis is the kingdom of undeath, with weak units but fast early development and a fairly balanced power between the power of their troops and their magic. Whichever your choice, it becomes permanent, and while it will reflect and adapt to your personal play style, it makes no effect on where you are placed in the land or who you can ally with.
Once a kingdom is chosen, players also get to select their name, a special player icon (combination of color, pattern, and icon), name their city, and then choose their first hero’s portrait and name. Placement on the world map is random, although new players will be placed in newer areas where they won’t be under direct threat from more powerful players once their newbie protection wears off.
heroes-kingdoms-hero-skills A Steady Foot Forward
While some browser-based strategy games offer meager tutorials, usually in the form of a huge series of quests dumped into a quest log, Might & Magic: Heroes Kingdoms tries a little harder to incorporate the tutorial through the natural beginning game-play. Your guide will take you through freeing your city from a siege, mastering basic combat techniques, and building the foundations of your city as well as expanding into nearby territories. A practice server is also available to play on, which has accelerated growth, but a maximum time limit.
heroes-kingdoms-mmo-market To Battle in the Wilderness
Players begin in a starter city surrounded by wilderness and the four basic resource nodes (gold, lumber, ore, and sulfur). Everything, including resources, must be captured through battling NPCs that dwell there. This means that a strong hero, and a strong army, are important to beginning strategy. Heroes must be equipped with units, and then sent out on missions to fight and hopefully conquer each piece of territory.
Combat is a rock-paper-scissors, turn-based combat that the player does not directly control. Ranged units best infantry, which bests cavalry, which in turn bests ranged. Units fight in an ordered succession, listed from top to bottom, and will get bonuses if placed against units that they are strong against. However, if the first player unit wins against the first enemy unit with survivors, they will go on to match the second unit, possibly with bonuses against them instead. Combat strategy, therefore, requires careful balancing of unit numbers and stacks to avoid heavy losses against the enemies.
might-and-magic-heroes-kingdoms-capture Heroes Matter Too
While you begin with a single hero, more heroes are easily available to be hired for a moderate sum of gold. After building a tavern (part of the introductory quest), a new hero can be hired from a selection of two random types and portraits. Each hero has strengths and weaknesses, and styles of growth (how quickly or slowly they grow in their powers), so a balance of hero types as you expand your kingdom’s arsenal is key, as is considering what each hero will be used for.
In addition to leveling, gaining stats, and equipping items, heroes also can specialize in up to three different classes/careers. There are several of these to choose from, some with bonuses for combat, while others have bonuses for city building, trade, scouting, and more. Each class also has several specializations they can put skill points into, as defined by their class, and some actions – like building research buildings – can only be done by specific classes. A good grasp of all required roles, and the best way to specialize each hero, is also key to success.
might-and-magic-heroes-kingdoms-quests A Little Empty Outside
One of the key problems with Might & Magic: Heroes Kingdoms as an MMO isn’t the depth of strategy required to succeed, it’s the pace of the gameplay itself. Each action taken has a certain time which it will take to complete, whether it’s building something new, recruiting a hero, training a hero in a new class, or heading off to battle. This is typical of all browser-based strategy games, except that in this case, actions take hours to complete even when they’re adjacent to the city a hero is in. The design is intentional: the developers wanted the game to be played for a few minutes at a time, a few times a day. Unfortunately, the design leads to a very slow paced game, resulting in little social interaction between players other than messages for joining alliances, and other diplomatic mail. Despite being massively multiplayer, the game generally feels like a single-player game.
Final Verdict: Good
Might & Magic: Heroes Kingdoms requires a great depth of strategy for success, something that tends to be rare in browser-based strategy games. With a real difference between kingdoms, units, and classes, and little evidence of a push for a “cash shop” strategy, the gameplay is incredibly rewarding. However, the slow pace and decreased social aspect may also deter some from enjoying the game to its full potential. If you enjoy strategy games but don’t have a lot of time or money to spend on becoming the best or socializing, Might & Magic: Heroes Kingdoms is a sure winner; for those who want to spend more time playing and less time waiting, other strategy games may be a better choice.
07.09 | 0 komentar | Read More >>